Pacific Rim Being Post-Converted To 3D
Despite director Guillermo del Toro’s claims at the recent Comic-Con that he had managed to convince Warner Bros. to keep his latest feature, Pacific Rim, in 2D, news has now surfaced that the studio intends to overrule del Toro and post-convert the project into the 3D format.
During an interview in July, the director explained his reasoning, “I didn’t want to make the movie 3D because when you have things that big, the thing that happens naturally is you’re looking at two buildings at 300 feet. If you move, the buildings don’t go like this (moves his hands closer together), there’s no parallax. They’re so big that you barely notice anything no matter how fast you’re moving, so to force the 3D effect on robots and monsters that are supposed to be that high, you’re making them miniaturized, you’re making them human-scale.”
Ultimately, the decision is likely to be a financial one, with 3D films generally raking in higher box-office takings due to inflated ticket prices. Website Collider also points out that the film is more likely to make it into the now lucrative Chinese market in the three-dimensional format.
Viewers in the UK and USA will have the choice at most cinemas of whether they want to watch the film in 2D or 3D.
Pacific Rim is released in the UK on 12 July 2013.